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Originally Posted by RemyLeBeau |
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Yeah - RPG's and keyboards are the best together. I agree. But hey - would you rather fire with an actual trigger, or the spacebar? I see. Keyboards are clumsy because they have too many keys - try to type 'X' as fast as your reflexes will allow. See? PS2 controllers are contoured for this.
As for the USB controllers you can program, I say...
"Meh."
I don't like them that much, but that's because I'm cheap. If you wanna...
Graphics cards DO have some high-end cards better than a PS2 (Definitely XBox's) but hey - HOW much do these things cost? And a PS2 is $175 last I checked. Hmmm... (Don't get me wrong, they are better. Just more expensive too.)
And lastly, the emulators I've seen are:
1: ILLEGAL
2: Even more of a tax on your computer. (keep in mind that a binary machine is designed best for numbers and functions, not painting the monitor with gore. A computer that is also programmed to run Windows ME in the backround is gonna go a lot slower.)
Think about it like this: A PS2 has these circuits hardwired into it: Read CD, show graphics, read controller input, change graphics 16X per second. A computer, however, must do this: Read HD, open 'game' file, show graphics, read controller/keyboard input, send information to emulator, wait for it to process, change graphics 16X per second.
I know that computers can be made to work faster/better than a console, but it's more expensive, and makes as much sense as turning a VW Beetle into a nascar competitor - time-consuming, expensive, and there's something out there made just for it already!
I dunno. To me, the computer version of a first-person shooter is just.. well...
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